Manage your Information

When you’re developing a video game, keeping your project organized is essential to maintaining a consistent workflow and ensuring its completion. From game assets to marketing strategy, a clear folder structure will help you save time, minimize errors, and facilitate collaboration with your team. In this post, we’ll explore two folder organization approaches that cover both video game development using Unity 3D and the overall structure of your project on your computer.

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1. Making a 3D Game

Today we will make our “First 3D Game” in Unity 🙂 To be more precise and familiarize yourself with the terms used in the world of video game development, in this tutorial we’ll create a “Third Person Character Controller” using the tools offered by the Unity 3D game engine. Unity Tutorial Level: Beginner. 1.1 Creating a New Project. Let’s create a new project in Unity version 6: Run Unity Hub on our computer. On […]

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Document your game idea before you start

When you develop a video game it is very easy to get excited about an idea and want to start programming immediately. However, skipping documentation (which in the world of video game development is known as “Game Design Document” or “GDD”) can lead to serious problems: inconsistent mechanics, drastic changes in development, lack of direction and, in the worst case, an abandoned project (a very common evil among video game developers :s). Before writing […]

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3. 2D Energy Explosion

We are going to create a simple but very impressive “2D Energy Explosion” effect in Unity using a Particle System. 🙂 Unity Tutorial Level: Beginner. 1.1 Creating a New Project. We are going to create a new project in Unity: Open Unity Hub in your PC. On the home screen, click on the “New” button . In the “Project name” field, type the name that you like the most for your project, we recommend […]

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Unity Tutorial for Beginners. Make your own 2D visual effects. Image from Ackosmic Games

2. 2D Rain Effect

We are going to create a simple but very impressive “2D Rain” effect in Unity using a Particle System. 🙂 Unity Tutorial Level: Beginner.   1.1 Creating a New Project. We are going to create a new project in Unity: Open Unity Hub in your PC. On the home screen, click on the “New” button . In the “Project name” field, type the name that you like the most for your project, we recommend […]

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Unity Tutorial for Beginners. Make your own 2D visual effects. Image from Ackosmic Games

1. 2D Liquid Blast

We are going to create a simple but very impressive “2D Liquid Blast” effect in Unity using a Particle System. 🙂 Unity Tutorial Level: Beginner.   1.1 Creating a New Project. We are going to create a new project in Unity: Open Unity Hub in your PC. On the home screen, click on the “New” button . In the “Project name” field, type the name that you like the most for your project, we […]

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Unity Tutorial for Beginners. C Sharp in Unity. Image from Ackosmic Games

5. Operations with Variables

In this Unity Tutorial we will talk about “Access Modifiers”, how to implement them, and we will learn how to perform simple mathematical operations using “Variables” and “Constants”. Unity Tutorial Level: Beginner. 5.1 Access Modifiers. These “Modifiers” help us to define the accessibility that the Members of a Class will have (in other words, let us know who can see the Variables that we have created, or Methods, and so on). At this point, […]

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Unity Tutorial for Beginners. C Sharp in Unity. Image from Ackosmic Games

4. Variables and Data Types

In this Unity Tutorial you will learn what “Variables” and “Constants” are, and the “Data Types” they can store (also, how to work with them within Unity and C#). Unity Tutorial Level: Beginner. 4.1 Variables and Constants. “Variables” and “Constants” can be defined as “computer memory sections reserved for storing data”. With “Variables”, the “stored data” can be known or not, fixed or changing (variable). With “Constants”, the “stored data” is fixed, known and […]

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Unity Tutorial for Beginners. C Sharp in Unity. Image from Ackosmic Games

3. Knowing our Script

In this Unity Tutorial we will learn about the sections that set a Unity Script up, also we will know what a “Namespace”, a “Class”, an “Object” and “Methods” are (in order to get involved with the most common terms used when programming in C#). Unity Tutorial Level: Beginner. 3.1 Namespace. Let´s analyze our script “HelloWorld” (if you have doubts about how to create or open this file, you can see the previous post […]

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Unity Tutorial for Beginners. C Sharp in Unity. Image from Ackosmic Games

2. “Hello World” in Unity

In this Unity Tutorial we will learn How to Create our First Code in “C Sharp (C #)” language and How to Execute it in Unity to Display the Famous Message “Hello World” 🙂 Unity Tutorial Level: Beginner. 2.1 Opening our Project. In the previous post (1. Setting the Environment), we created the Project “LearningCSharp” (in which we will be working during this tutorial series). In case you have closed the Project, here are […]

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